
Some items will have an alternate golden color scheme, which indicates that the item is enhanced (more weapon ammo or longer powerup duration).
MACHINE GUN AMMO

Increases the ammo for the Machine Gun weapon.
SHOTGUN AMMO

Increases the ammo for the Shotgun weapon.
SNIPER RIFLE AMMO

Increases the ammo for the Sniper Rifle weapon.
GRENADE LAUNCHER AMMO

Increases the ammo for the Grenade Launcher weapon.
ALIEN GOO GUN AMMO

Increases the ammo for the Alien Goo Gun weapon.
ROCKET LAUNCHER AMMO

Increases the ammo for the Rocket Launcher weapon.
MINIGUN AMMO

Increases the ammo for the Minigun weapon.
GAUSS RIFLE AMMO

Increases the ammo for the Gauss Rifle weapon.
EMP AMMO

Increases the ammo for the EMP weapon.
CROSS

The typical health pickup and the most common item, which will increase health.
SODA

The soda will increase health, but only a small fraction.
ENERGY

Small energy orbs appears in one mission, but can be a life saver as it increases health slightly.
STEAK

The steak only appears in the first mission at the beginning, and slightly increases health.
RADAR

The radar powerup will enable the player to have radar while on-foot, similar to a vehicle's.
STEALTH RADAR

A powerup that resembles a backpack, it will make the player invisible on the radar, and will also make it so an enemy can't lock-on with certain weapons.
WEAPONS SUPERCHARGED

This powerup will increase any weapon's damage by double, making even the most useless weapons crucial.
WEAPON TARGETING

Similar to how some vehicle weapons will lock-on with a target, this powerup will do the same for any on-foot weapon.
ENERGY ARMOR

The energy armor is the most valuable powerup, as it makes the player immortal for a short duration, as no weapons will have any effect.
CAR HEALTH

This vehicle-only powerup will restore a vehicle's health fully.
CAR AMMO

This vehicle-only powerup will restore a vehicle's ammo fully.
CAR ALARM

This vehicle-only powerup will enable an alarm to be set once a player leaves their vehicle. If someone else enters, it will explode instantly. If the alarm setter dies elsewhere, the alarm will remain in the vehicle, but at that point anyone (including the initial owner) will explode if they try to enter.
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